ok so we did some tests
with new scatter, scout's base speed is 260. for comparison, soldier is 240. now, in terms of damage scaling, 1 point of damage is equal to +1% boost. meaning once you do just a mere 100 damage, you have +100% boost, aka "double speed", which makes you move at 517.5
scout can be whipped, makes him move at ~505
crit-a-cola gives +25% speed during its duration of 8 seconds now, which is 500 speed off of the normal scout speed, or with the new scatter you move at 325 (medic is 320 speed for comparison)
unfortunately, you cannot stack any of these bonuses to much effect, since it hard caps at 520
and gru + steak still does not stack since that had nothing to do with cap
quick fix basically is that bungee mod that everyone got excited about a long time and suggested to valve after it came out. you don't follow your target, but rather when they impulse themselves with an explosive (only tested soldier/demo), the medic is impulsed in the same direction from where he's standing at the same velocity
and quick fix does indeed make medic move at up to 520 if he's healing a scout going that fast
so with proper communication, medic can be at mid same time as demo with quick fix. scouts can also be there even faster with the crit-a-cola boost. while quick fix might still be hurt a lot from not being able to overheal and having a less than desirable charge activation, the fact is it makes the med SUPER mobile
gimmick quick fix strat when pushing C as blu on gpit by flying the med straight to top? who knows
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edit: we mainly did speed-related tests, but i did craft two of the other weapons
one was the new flare gun. which is bad. but it has a ranged taunt kill probably about as long as heavy's, and the projectile continues on after that if it didn't hit anyone to do normal damage
the new rocket launcher should be thought of as a reverse rl. you "reload" the rockets then shoot them. multiple ones don't come out at once but rather really quickly, so you can't instakill someone as easily nor can you super rocket jump. also, since you have to reload rockets before shooting, there is a huge delay between clicking and firing for just one rocket, which was a deal breaker for me
did not test new rifle, new smg, nor new pistol yet
edit2: tested them, info at http://natf2.com/topics/5677?page=2#p115847
Last edited: Thu, 28 Jun 2012, 04:05am by nixnyte


